You may recharge (☐ or shuffle into your deck) a blessing to add your Fortitude skill and the Fire trait to your combat check. You may additionally discard any number of cards to add 1d6 (☐ 1d8) for each card discarded.
When you are dealt Acid, Cold, Electricity, or Fire damage, you may reveal a card that has a trait matching that type to reduce the damage by 3.
At the end of your turn, you may recharge a blessing from your discard pile.
Firestarter Role Powers
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Hand Size
5
☐ 6 ☐ 7
Proficient with
Light Armors ☐ Weapons
You may recharge (☐ or shuffle into your deck) a blessing (☐ or a card that has the Fire trait) to add your Fortitude skill and the Fire trait to your combat check (☐ or your check to defeat a barrier). You may additionally discard any number of cards to add 1d6 (☐ 1d8) for each card discarded (☐ and another 1d6 if any of the discarded cards has the Fire trait).
When you are dealt Acid, Cold, Electricity, or Fire damage, you may reveal a card that has a trait matching that type to reduce the damage by 3.
At the end of your turn, you may recharge a blessing from your discard pile.
☐ You may recharge a card to add 1d10 to your Charisma (☐ or Disable) non-combat check.
☐ You may bury an ally to evade your encounter (☐ or to reduce damage dealt to you to 0).
Pan-Elementalist Role Powers
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Hand Size
5
☐ 6 ☐ 7
Proficient with
Light Armors ☐ Weapons
You may recharge (☐ or shuffle into your deck) a blessing to add your Fortitude skill and the Fire (☐ or Acid, Cold, or Electricity) trait to your combat check. You may additionally discard any number of cards to add 1d6 (☐ 1d8) for each card discarded (☐ and each card's traits).
When you are dealt Acid, Cold, Electricity, or Fire damage, you may reveal a card that has a trait matching that type to reduce the damage by 3 (☐ 5).
At the end of your turn, you may recharge a blessing from your discard pile.
☐ Add 1d4 (☐ 1d6) to your check for each of the following traits that it invokes: Acid, Cold, Electricity, and Fire.
☐ At the start of your turn, you may exchange a card in your hand with a card in your discard pile that has the Acid, Cold, Electricity, or Fire trait (☐ or a blessing).