Pathfinder Adventure Card Game Wiki
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Core[]

Tower Shield
check to acquire
POWERS
When you suffer Acid, Combat, or Fire damage, freely reveal to reduce it by 2.

If proficient, on a local combat check, freely discard to reroll a die.

After playing this armor, you may not play a 2-Handed boon this encounter.

Classic[]

Tower Shield
GUNS-B, HV1-B armor
Check to acquire
6
Powers

At the start of any turn, display this card. While displayed, all damage dealt to you is reduce by 2, and the difficulty of your checks to defeat is increased by 1d8, or by 1d4 if proficient with heavy armors.

At the end of any turn, you may choose to recharge this card. If you do not, succeed at a Strength or Melee 6 check or discard this card.

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