Pathfinder Adventure Card Game Wiki
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Masterwork
FIGHTER-3, WIZARD-3, MAGUS-4 spell
Check to acquire
10
Powers

When a character at your location plays a weapon on a combat check, display this card next to that location. While displayed, when any character at this location plays a weapon on a combat check, if any die rolled on the check is 1, count it as 2.

Recharge

At the start of your turn, if you do not have either the Arcane or Divine skill, banish this card; otherwise, discard it, or you may succeed at an Arcane or Divine 12 check to recharge it instead.

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