Garrison | |||||||||||||||||
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ROTR-B | location | ||||||||||||||||
This stolid stone fortress serves as militia barracks, armory, and the town jail—although the latter is generally empty save for drunks and a few petty criminals. Should the surrounding farms and villages ever face danger, this will be the rallying point for the region's guardians, where farmers and shopkeepers become defenders of the land. | |||||||||||||||||
Deck list | |||||||||||||||||
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At this location | |||||||||||||||||
If you encounter a monster other than a villain or a henchman, each character at this location must summon and encounter that monster. | |||||||||||||||||
When closing | |||||||||||||||||
Summon and defeat a Bandit henchman with the combat difficulty increased by 2. | |||||||||||||||||
When permanently closed | |||||||||||||||||
On closing, shuffle together any weapons and armor remaining in this deck and place them under this location. |
Found in Scenarios[]
Deck Number | Scenario | Players |
---|---|---|
B | Brigandoom! | 5+ |
1 | Local Heroes | 6 |
1 | Approach to Thistletop | 6 |
1 | Thistletop Delve | 5+ |
3 | The Fort in Peril | 2+ |
3 | Battle at the Dam | 1+ |
4 | Jorgenfist | 5+ |
4 | Under Jorgenfist | 2+ |
5 | Underneath Sandpoint | 1+ |
5 | The Halls of Seduction | 4+ |
6 | The Road through Xin-Shalast | 4+ |