FANDOM


Occult Adventures - Estra

Estra spent her youth in Isger plying the trade of a charlatan medium. Her seances were among the best, ignoring the minor detail that they were woven of lies. That changed when she met a knight named Honaire. For a time they lived an honest life, until he perished under the claws of a dragon. When she returned to the sideshow her seances became real, summoning Honaire's spirit. Now Estra atones for her wrongs by contacting the dead on their loved ones' behalf.

Mummy's Mask

Estra debuts in the 4th AP.

Traits

 Skills

Strength d4 ☐+1 ☐+2
Dexterity d4 ☐+1
Constitution d4 ☐+1 ☐+2
Intelligence d8 ☐+1 ☐+2 ☐+3
Wisdom d12 ☐+1 ☐+2 ☐+3 ☐+4
Divine Wisdom +2
Knowledge Wisdom +2
Charisma d10 ☐+1 ☐+2 ☐+3
Diplomacy Charisma +1

Pre-Role Powers

Show/Hide table


Hand Size 5 ☐ 6
Proficient with Light Armors
On your turn, you may recharge a spell to examine the top 2 cards of your location deck. If any examined card has the Undead trait, (☐ you may ignore any power on that card that happens when examined and) you may encounter 1 of them.
You may discard (☐ or recharge) a spell or a blessing to reduce damage dealt to you by 3 (☐ 5).
Add 1d8 to your check against a card that has the Undead trait.


Ectoplasmatist Role Powers

Show/Hide table


Hand Size 5 ☐ 6 7
Proficient with Light Armors
On your turn, you may recharge a spell to examine the top 2 (☐ or 3) cards of your location deck. If any examined card has the Undead trait, (☐ you may ignore any power on that card that happens when examined and) you may encounter 1 of them.
You may discard (☐ or recharge) (☐ or reveal) a spell or a blessing to reduce damage dealt to you by 3 (☐ 5).
Add 1d8 to your check against a card that has the Undead trait. (☐ If it is your exploration, and you acquire or defeat the card, you may explore your location.)
On your check, you may recharge a card to roll d10 instead of your Strength or Dexterity die and add the scenario's adventure deck number. (☐ If it is a combat check, add another 1d8.)
You may reveal an ally to add 1d4 to another character's combat check (☐ or any Strength non-Combat check) at your location.


Speaker to the Dead Role Powers

Show/Hide table


Hand Size 5 ☐ 6 7
Proficient with Light Armors
On your turn, you may recharge a spell to examine the top 2 cards of your location deck (☐ or any location deck). If any examined card has the Undead trait, (☐ you may ignore any power on that card that happens when examined and) you may encounter 1 of them (☐ then you may shuffle that location deck).
You may discard (☐ or recharge) a spell or a blessing to reduce damage dealt to you (☐ or another character at your location) by 3 (☐ 5).
Add 1d8 to your check against a card that has the (☐ Cold or) Undead trait.
At the start of your turn, you may draw a card.
You may put an ally that has the Undead trait on top of your deck to add 1d10 to a combat (☐ or Strength, Constitution, or Perception) check by another character at your location.


Cards List

Recommended Starting Deck
Weapon
Spell 5

☐ 6 ☐ 7 ☐ 8

Acid Jet, Cure, Remove Curse, Unshakable Chill, Viper Strike
Armor 1 ☐ 2 Armored Kilt
Item 2 ☐ 3 ☐ 4 Compass, Osirion History Guide
Ally 3 ☐ 4 ☐ 5 Honaire, Porcupine, Tomb Raider
Blessing 4 ☐ 5 ☐ 6 Blessing of the Ancients (2), Blessing of the Elements (2)
SPECIAL When building your deck, include the loot ally Honaire as 1 of your allies.


Occult Adventures Character Deck 1

Estra returns in the first occult-themed character deck!

Traits

Skills

Strength d4 ☐+1
Dexterity d4 ☐+1 ☐+2
Constitution d6 ☐+1 ☐+2
Intelligence d8 ☐+1 ☐+2 ☐+3
Knowledge Intelligence +2
Wisdom d10 ☐+1 ☐+2 ☐+3 ☐+4
Divine Wisdom +2
Perception Wisdom +2
Charisma d10 ☐+1 ☐+2 ☐+3

Pre-Role Powers

Show/Hide table


Hand Size 5 ☐ 6
Proficient with Light Armors
At the end of your move step, you may examine the top card of your location deck. You may bury (☐ or discard) a card to encounter the card; during this encounter, add 1d6 (☐ +1) to your Strength, Dexterity and Constitution checks.
When you succeed at a combat check, you may draw a card.
☐ When the ally Honaire would be shuffled into your deck, you may set it aside and, after shuffling, put it on top of your deck.


Spiritual Counselor Role Powers

Show/Hide table


Hand Size 5 ☐ 6 7
Proficient with Light Armors
At the end of your move step, you may examine the top card of your location deck. ( If the card has a power that happens when examined, you may instead shuffle a card into your deck to ignore the power.) You may bury (☐ or discard) a card to encounter the card; during this encounter, add 1d6 (☐ +1) to your Strength, Dexterity and Constitution checks.
When you succeed at a combat ( or Charisma) check, you may draw a card ( or shuffle a random card from your discard pile into your deck).
☐ When the ally Honaire would be shuffled into your deck, you may set it aside and, after shuffling, put it on top of your deck.
At the start of your turn, you may exchange an ally ( or a blessing) in your hand with an ally in your discard pile.
Gain the skill Diplomacy: Charisma +3.
Instead of the first exploration of your turn, each character at your location may shuffle a random ally from his discard pile into his deck.


Tetherer Role Powers

Show/Hide table


Hand Size 5 ☐ 6 7 8
Proficient with Light Armors
At the end of your move step, you may examine the top ( or bottom) card of your location deck. You may bury (☐ or discard) a card to encounter the card; during this encounter, add 1d6 (☐ +1)( +2)( +3) to your Strength, Dexterity and Constitution checks.
When you succeed at a combat check, you may draw a card.
☐ When the ally Honaire would be shuffled into your deck, you may set it aside and, after shuffling, put it on top of your deck.
At the end of your turn, if the ally Honaire is in your discard pile, shuffle him into your deck.
You may reveal the ally Honaire to reduce all damage dealt to you by 2 ( or discard him to reduce all damage dealt to a character at your location by 5).

Cards List

Recommended Starting Deck
Weapon 1

☐ 2

Spell 5

☐ 6 ☐ 7 ☐ 8

Armor 1 ☐ 2
Item 2 ☐ 3 ☐ 4
Ally 3 ☐ 4 ☐ 5
Blessing 4 ☐ 5 ☐ 6
SPECIAL When building your deck, include the loot ally Honaire as 1 of your allies.