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Mummy's Mask

Ahmotep is part of the Character Add-On deck.

Skills

Strength d8 ☐+1 ☐+2 ☐+3
Melee Strength +2
Dexterity d6 ☐+1 ☐+2
Constitution d6 ☐+1 ☐+2
Intelligence d10 ☐+1 ☐+2 ☐+3 ☐+4
Arcane Intelligence +2
Wisdom d6 ☐+1 ☐+2
Charisma d6 ☐+1 ☐+2
Diplomacy Charisma +2

Role Powers

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Hand Size 6 ☐ 7
Proficient with Light Armors Weapons
On your check (☐ or a check by another character at your location), after the roll, you may discard (☐ or recharge) a card to add or subtract 2 from the result.
When you would discard a spell for a power on a card that has the Staff trait, you may recharge it instead.
You may recharge a card that has the Staff trait to add 1d8 to your combat check (☐ and you may add the Fire trait).

Eldritch Scion

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Hand Size 6 ☐ 7 ☐ 8 ☐ 9
Proficient with Light Armors Weapons
On your check (☐ or a check by another character at your location), after the roll, you may discard (☐ or recharge) a card to add or subtract 2 (☐ or the card's adventure deck number) from the result.
When you would discard a spell for a power on a card that has the Staff trait, you may recharge it (☐ or put on top of your deck) instead.
You may recharge a card that has the Staff trait to add 1d8 to your combat check (☐ and you may add the Fire trait).
☐ On your check, after the roll, you may discard a card to remove or reroll any 1 die (☐ or any 2 dice); take the new result.
☐ You may discard (☐ or recharge) a spell to draw a spell from your discard pile.

Staff Magus

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Hand Size 6 ☐ 7 ☐ 8
Proficient with Light Armors Weapons
On your check (☐ or a check by another character at your location), after the roll, you may discard (☐ or recharge) a card to add or subtract 2 from the result.
When you would discard a spell (☐ or any card) for a power on a card that has the Staff trait, you may recharge it instead.
You may recharge a card that has the Staff trait (☐ or a spell) to add 1d8 (☐ 1d12) to your combat check (☐ and you may add the Fire trait).
☐ At the start of your turn, you may discard (☐ or recharge) a card that has the Staff trait to draw a card that has the Staff trait from your discard pile. (☐ When using this power, you may treat cards that have the Fire trait as if they have the Staff trait.)
☐ When you attempt a Knowledge or Diplomacy check, you may recharge a card to add its adventure deck number.

Cards List

Favored Card Type:

Card that has the Staff trait

Recommended Starting Deck
Weapon 2

☐ 3

Explorer's Staff, Khopesh
Spell 4

☐ 5 ☐ 6 ☐ 7

Elemental Treaty, Immolate, Lightning Touch, Remove Curse
Armor 1 ☐ 2 Armored Kilt
Item 3 ☐ 4 ☐ 5 Bladeguard, Crowbar, Flame Staff
Ally 2 ☐ 3 Embalmer, Pahmet Clansman
Blessing 3

☐ 4 ☐ 5

Blessing of the Ancients, Blessing of the Elements (2)